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Computers and Consoles
Apple: Want a Mac? You should head here.
OUYA: This is an exciting, indie developer friendly and low cost Andriod based console! The APIs are fairly straight forward to follow and all apps/games are initially free to play. You decide what your pricing style is, and they take a low fare when you sell something on their store. Get your OUYA on!
Programming References
Cocoa Dev Central: This is a good place to start if you have a Mac and want to learn XCode and Cocoa app development.
GameDev.net : This is an extremely useful site to go and visit to find a vast amount of resources and information for all things games (and other subjects too). I'd reccommend getting yourself a user account (free or paid) on this site. You'll thank yourself later :)
Other Links
Retro Storm : This is another site I am working on. This will eventually flourish into something nice! :)
GregLloyd.net : This is my buddy's Greg Lloyd's website. Stop by and have a look!
BlitzMAX: One of the Blitz Research, Inc's sites of the fine Blitz development tools. BlitzMAX is an older product I use for my games. BlitzMAX is fully cross platform between Mac OS X, Windows, and Linux. MAX is fully capable of any 2D development right out of the box, and is equiped to use OpenGL commands natively. Binaries created with it are extremely small and fast.
Monkey-X: Another of the Blitz Research, Inc's sites of the fine Blitz development tools. Monkey-X is a newer product I use for my games. Monkey-X is a wrapper language that compiles its code down to the native OS language to allow fully cross platform programming between Mac OS X, Windows, Linux, PlayStation, XNA, iOS, HTML5, Flash and Android. Monkey-X is fully capable of any 2D development right out of the box, and is etremely extensible. You can add your own target language to compile against which allows Monkey to have greater coverage.
Xojo, Inc.: The makers of XOJO, formerly REALbasic. This language I used to build the 2D World Designer. Its also cross platform and extremely easy to use and learn. This has an excellent GUI designer that works across the three platforms. Write / design once, and compile. It has a really neat feature (in their Pro version) that allows you to compile for the other OSes using the one OS (IE Mac can compile Windows and Linux binaries, as can the other OSs compile for the others.)
Fantasie Software : The makers of PURE Basic. This language is also cross platform and extremely easy to use and learn. Its not object oriented, but it does pack a very powerful 3D engine.
EikSoft : This is a fellow Blitz developer's site that I found to have some beneficial game development information available. This guy has written quite a few remakes and looks like he's done a very decent job with it. Take a look around this site!
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