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Author Topic: Project Plans  (Read 964 times)
computercoder
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« on: May 11, 2007, 09:03:18 PM »

At the moment, I am currently attempting to make an initial release. I will add more about the features and plans here.
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computercoder
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« Reply #1 on: August 20, 2007, 10:38:44 AM »

I've identified some features that are in need to be added or fixed:

1- Change the core to a grid system vs collection base. (Now implemented)

2- Add fields that the user can customize further than just the one.

3- Alter how the editor uses the resources. The tiles have properties, but if they don't have a change, then make them use the defaults. In the editor it doesn't matter much, but the EXPORT version needs this for optimizations in speed.

4- Require the system to ask if you want to close a map before doing it. Or at least make an option to require it, and save that in an INI file.

5- Allow the user to unload tiles... if they select the last one from a tileset, then remove the tileset.

6- Add capability to erase larger amounts of tiles at one time with the drawing tools. Similar to drawing a rectangular shape, only in erase. Possibly allow the user to define the eraser size? (Now implemented, but done with the FloodFill)

7- While drawing using anything other than a single tile, allow the graphic to show when moving around on the map for placement. Make it the same as a single tile draw. (Now implemented)

8- Design a better way of seeing / changing which layer is currently selected for editing. (Now implemented)

9- Correct the issue when exporting a tileset map that it crashes after drawing and then trying to save. It doesn't save the file, and crashes out.

10- Change how the Tileset save is made. The tileset should look IDENTICAL to the screen as the user draws it. I think the grid system should aid in correctly doing this.

11- Add FloodFill  (Now implemented)

12- Add Line  (Now implemented)

13- Add Ellipse  (Now implemented)

14- Add an Undo feature (Now implemented)

15- Add Copy/Paste

16- Add Selection tool (works with Copy/Paste)

17- Add Cut (works with selection tool)

18- Redesign WDF file format to be more efficient

19- Save Tilemap as Image. This means the ENTIRE map in one BIG image file Smiley Maybe even make a scaling feature to shrink it down to save space?

20- Add markers in for the starting and ending points (basic red line 'squares') when using a tool to draw with both showing the image on top.

21- Show the drawing tool as its dynamically drawing on the layer its being drawn to. EX: 3 layers are shown, 2nd layer is being edited, it will draw behind layer 3, on top of layers 1 and 2, saved to layer 2.

22- Display the files used for the images.

23- Allow removing tiles/tilesets (image files) from the map.
 
I think that's it for now Tongue
« Last Edit: January 28, 2008, 11:40:19 PM by computercoder » Logged

computercoder
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