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News: July 9, 2008 - iChefPad board added.
 
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 1 
 on: September 07, 2009, 06:58:57 AM 
Started by computercoder - Last post by computercoder
Hello everyone! It's been a while and I've taken a long break from all my programming activities. Especially on game development of any kind Sad

So you may have wondered what I've been up to for the past year? Well in a nutshell, I've had a huge personal change that I've dealt with and still am. Nothing that I can't handle but it took time from development. I did start back working on an application that manages diabetes (or should say assists in doing so). Sure another diabetic app? Why not use the ones already built? That's simple - I don't particularily like what's available and I want features that I want not what someone else scratched up and stares it's a management tool that could be. Considered effective for diabetes care.

That said, I've still got the motivation to complete Tank VS UFO II and will be doing so once I complete the new diabetes app. I have a lot of features yet to add in but I think it will be ready within a month. As always, you can get versions for Linux, Mac, and Windows operating systems.

 2 
 on: September 15, 2008, 08:24:03 PM 
Started by Finri - Last post by Finri
Hey Dan,

Looks like you've been keeping busy. What do you think about coming back? I know Jake and Fred would welcome it, and of course I would too. You always knew exactly where we were going and how to get there. Let's do it.

Nik

 3 
 on: July 09, 2008, 06:43:38 AM 
Started by computercoder - Last post by computercoder
Hello, and welcome to the iChefPad board!

Please read and follow these few simple rules when making posts:
    1) When posting bugs found, please provide all steps taken in as much detail as possible.
    2) Please provide as much clarity to any request of new features as possible.
    3) Please be considerate of others when posting - keep profanity out.

I hope you enjoy the application!

 4 
 on: June 16, 2008, 07:34:24 AM 
Started by computercoder - Last post by computercoder
Due to an existing application by the name of Anim8or (a 3D modeling software), I realized that I should rename the application to something else. I wanted to keep with the idea that its a 2D srpite animation viewer.  So after several days of contemplating various ideas, I came up with a play on sprite and animation to get Spritation.

I checked this out online first to see if something else had it, but luckily no one appears to have this name yet. So there we have it! Smiley

I am working on getting this name officially changed in the application (mainly just the icons) and should have a new release for all platforms ready soon.

 5 
 on: June 06, 2008, 08:35:19 AM 
Started by computercoder - Last post by computercoder
I've made a few changes to the app to make it a bit more useable.

Check out the README.txt for more information on what changes were made and how to use it Smiley

 6 
 on: May 03, 2008, 08:56:29 AM 
Started by computercoder - Last post by computercoder
I added the original Tank Vs UFO v1.0 to the Old Projects section of the website. Its free for the taking to use/play. You can even redistribute it, just don't make any changes to the file. If you do redistribute the game, please make a reference to this site.

Enjoy the game!

 7 
 on: April 27, 2008, 10:58:56 PM 
Started by computercoder - Last post by computercoder
I suppose that bugs are going to be found. I hope they don't but with anything else, it happens!

Besides bugs, you may post feature requests here as well. I have a few things in mind I am toying with changing or adding to the application.

At any rate, please post your bug findings or feature requests in this board.

 8 
 on: April 27, 2008, 10:55:40 PM 
Started by computercoder - Last post by computercoder
Anim8r has been a tool I've been thinking about building for a while now. I've always had thoughts about doing one, and kept saying I'll do it later.

No more of that. I really got tired of hacking inside a game to throw in these animations and mess up my code for the actual game. This lil app takes out that worry since it allows me to check the frames and apply rotation with scaling. It has most of th stuff I need right there, and best of all: IT'S LIGHT WEIGHT!

I hope you enjoy the application for what its worth.

Please feel free to give me your thoughts, suggestions, or otherwise. Most importantly, keep it clean and professional.

Thanks and Enjoy!  Smiley

 9 
 on: April 04, 2008, 06:10:31 AM 
Started by computercoder - Last post by computercoder
I haven't been working much on this lately, but I wanted to put something out here to update the status, and to let whom-ever reads this that it is still alive, just seriously slowed down a bit. I have been working on another project that has taken up most of my free time, but I still pop back into the code for this to do some work when I'm not feeling much like working on the other project Tongue

I still haven't worked out the new WDF format (yet), but it will come when it does Smiley I got side tracked a bit with OpenGL to see if I could get some extra performance boosts and some otherwise just cool features added to 2DWD. I dunno yet tho. We'll see how things pan out.

 10 
 on: January 19, 2008, 10:08:12 PM 
Started by computercoder - Last post by computercoder
There have been MANY changes to the designer! I've added and removed features from the original code base with the new code base which I think makes the app more robust in the long haul.

The new version is fully capable of loading tiles/tilesets, drawing with a pencil, rectangle and ellipses both filled and outlined, and drawing lines! There's even a flood fill tool to easily allow filling with or erasing entire sections with a click of the mouse! After coding the Ellipse, Flood Fill, and the Line tools, I have a MUCH greater appreciation for the work people do on similar apps with even greater tools!  Grin

This round is fully functional for drawing with, but you cannot save or load anything except loading tiles. I figured if I left that part out for last, I would accomplish the rest of the tasks / tools the app needs first. Smiley I have even provided a few tiles for you to play around with the editor! Go crazy, and leave your (constructive) thoughts here if you'd like.

I also decided to re-evaluate the WDF format. It has some short falls that make it a bit restrictive, and I feel that with the changes made to the designer already, it really should have another look. There's a LOT of unneeded things in there now, and a good cleanup couldn't hurt.

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